POSTCARDS FROM REJECTLAND V: SUNRISE IN THE HOT TUB
Screenshots: 49Timespan: January 2014 - August 2014Version: 1.7
Postcards IV and V were originally supposed to be one single update. However, even when I had to split up the original Livejournal post into two parts, the first part (which became Postcards IV here) was still over the character limit and needed shortening even further! The long URL which has to be repeated in full twice per line is to blame on that one, but the detailed tour of Lunger Valley won't have helped either. It was worth it, though.
Anyway, you've seen the extent of what I did in the last months of 2013 - here's a lot less, from the first eight months of 2014. There isn't much to this first section... I would have put it as a minor project at the end, but I made sure to save the world with a date once it was complete, making it a major project in this round-up...
Talking of map-making as that last picture did, the old Cartography Room was designed as a wall to position maps on after item frames were introduced. However, it was limited to a 5×5 mosaic of the old-school (zoom level 3) maps, and with the expansion of Rejectland into the Ice Plains and the far-off Lunger Valley, it needed some expansion. And in 1.7, maps in item frames expanded to cover the entire block, giving me extra ideas as to what to do with the maps. The replacement Ice Plains map was made after the extra maps I had to make for this project, which were numbered in the 80s and 90s, hence why there is such a huge numbering gap between 70 for Lunger Valley and 100 for the Ice Plains. Which brings us neatly onto...
|FORTRESS OF FORTITUDE: THE CARTOGRAPHY ROOM|
This next project was actually a sequence of minor projects that were done at varying intervals - in fact, what I'm going to start with was one of the first things I did in this world - but it's worth lumping them all together as a single project that was finished towards the end of the 1.7 cycle, once the 1.8 snapshots were well underway, because one of these snapshots reminded me of something I needed to do here.
From Arnouxville to McGregor, for the next project - updating one of the old-school buildings that wasn't original but has been around a while.
|McGREGOR'S DOG FOOD FACTORY UPGRADE|
Back to the Fortress of Fortitude we go for the last major project - completed at the end of June just before I went building things for real, and inspired by another of Data's massive, massive machines.
|AUTOMATION ARRIVES IN REJECTLAND: MELONS AND PUMPKINS|
Finally, a round-up of those little bits and pieces that weren't worthy of a section of their own.
But before we go... finally finally, there's that hut on map 62 that I mentioned but never elaborated on...
And that's really it this time. Minecraft 1.8, the Bountiful Update, will be released soon - after I'd heard it might be autumn or even winter before it was ready. I've already got a ton of ideas as to what to add to Rejectland in 1.8, and I've already investigated some new territory in a copy of the world, using a snapshot, so I know where to go to do so. With a bit of luck, 1.9 won't take ten months to release - so it might not be next summer before the 1.8 updates are showcased.
And then, there's always that other new world I promised...