PROJECT 55: HEALING THE SICK AND BURYING THE DEAD
As was widely predicted, despite (or because of) the lengthy gestation period for 1.13 (maybe it'd have been wise to have kept the technical and aquatic updates separate, eh, Mojang?), when 1.13 was finally released in late July 2018, it was still full of bugs, even after ten pre-releases. So, Sinclair's Foundry was directly updated to version 1.13.1 after a short delay to make sure that version was working properly (as 1.10.1 and 1.11.1 hadn't been), with the world having sat on day 7777 for what seemed like ages - though Minecraft In The Arctic helped fill some of the time. This is also nearly 300 days since the end of the minor project 54, but there's been a lot going on behind the scenes since then, mostly involving a hefty amount of trading.
In the 1.13 snapshots, I was concerned that some of my machines in this world would break, even though they'd all been designed as far as possible to be future-proof. I suppose all good things must come to an end, though, and in 1.13, I've had my first machine break terminally by a change in the game code that isn't a bug or patching of an exploit (that I don't use in this world anyway), and that won't be a quick rebuild in the same place.
Here, I'll go through the various changes I've had to make - or had forced upon me where I hadn't planned on it!
INITIAL INVESTIGATIONS AND TINY TWEAKS
FUTURE REBUILD 1: RENTAKILL RITA'S LOVELY MELONS... AREN'T SO LOVELY
|I'd already planted some temporary pumpkins out in the open specifically to be carved and turned into lanterns; these were growing absolutely fine, so I wondered if the change was that the desert biome was now the problem, planted some melons in the desert right next to Rita's watchful eye, and these grew without problems as well. I could find nothing on the wiki, either on the pumpkin or melon articles, that mentioned any changes in 1.13 to the way either of them grew, other than the change to the new non-carved pumpkin which doesn't affect its growth.
The Minecraft forum came to the rescue, though, as it looks as if this has been a "silent" change, a bit like when the duplicated Mega Spruce Taiga biome (#161) was renamed to Redwood Taiga Hills M without announcement on the Mojang blog, or on the wiki. This could still be a bug, but either way, for the time being - and maybe for the far future - this farm has broken.
Mumbo Jumbo has been having the same problem on the Hermitcraft server, and about 4:50 into this video, shows the problem in plain sight.
FUTURE REBUILD 2: THE VEGETABLE TRENCHES ARE (SLIGHTLY) SUNK
FUTURE REBUILD 3: NED'S OASIS - "IT'S DEAD, DAVE..."
WANTON AND GRATUITOUS DESTRUCTION!