YEAR 4: IF I WERE A RICH MAN...
Screenshots: 79Timespan: 10 February - 9 March 2021Version: 1.12.2
Well, that was certainly a long break.
Version 1.14, all things considered, had much the same effect on my enthusiasm for Minecraft as the new wither rose did on everything that touched it. The entire basis for Sinclair's Foundry would be compromised, to the point that the world just fizzled out... never mind upgrading to that version, the Very Big Project in it that's been on the go since version 1.11 remains unfinished. By August 2019 it was all over, I moved on to other projects...
...and then, 2020 happened. I should not need to say more about that thing that dominated the year!
But, after spending three entire calendar months never venturing more than ten metres from my front door (April 2020, November 2020, and January 2021...) for no discernible reason I found I had an itch that needed to be scratched, loaded Minecraft, now at version 1.16.5, full of bees and weird new things in the Nether, made a Superflat plains world, reminded myself of the much better aspects of the changed villages from 1.14 and built a massive house to lord it over all the other villagers.
And I thought... hang on, didn't I intend to do this in Minecraft In The Arctic all that time ago? I did, only the lack of a satisfactory design for the Lord of Eriksheim's Mansion was what stopped this world in its tracks. Now, two and a half years later, that problem has been solved.
I may not be fast, but I get there in the end!
SMASHING THROUGH THE BOUNDARIES
|"...lunacy has found me, cannot stop the BATTERY!"
In Sinclair's Foundry, es ist verboten to exploit glitches and flaws that the more famous YouTubers are only too happy to incorporate in their builds, right up until the point that Mojang spoil their fun and they have to find workarounds. But this isn't Sinclair's Foundry, so es ist nicht verboten to break through the roof of the Nether and build on top of it. And despite Mojang trying to fix that problem in 1.9 (and again in 1.13, which will never trouble this world), slicedlime - the one who makes the official demonstration videos for the Minecraft website - showed how it could still be done from 1.9 to 1.12. So I will do likewise.
GOING FOR GOLD
|"The heat is on, the time is right..." and other generic TV-quiz-game lyrics.
It's time to build a Nether roof gold farm, which I've never done before, for reasons highlighted in the section above. I'd decided on one of the "doughnut" type farms, where some large rings are built high above the Nether roof (so that all the spawns occur on those rings), then you throw something at the pigmen, they get angry and charge towards you, and over the edge to a splattery death far below.
I was convinced that Dataless822, who I used to watch a lot back in the day, had built one of these. But it seems time has not been kind to my Minecraft memories, and he never did - I even checked the series he made in tandem with Mr. Red. Fortunately, ilmango has a tutorial on a "doughnut" gold farm that is optimised for 1.11 to 1.13, and that's absolutely perfect for a world that's permanently welded to 1.12. And it uses a killing mechanism that (a) I'd never have thought of and (b) would never have been allowed in Sinclair's Foundry anyway.
THE END OF THE YEAR ADDRESS